Game | | Description |
2 Person Best Ball | 2 Person Team Pops | Team score will be 1 best ball on each hole. You may pick up your ball once the result of a hole has already been decided (i.e., you can't change your team net or gross score) - score your most likely score followed by X. |
2 Person Scramble | 2 Person Team Team Handicap | For each shot, pick one ball to play from for the next shot. Both players hit from the same spot until the hole is completed. Record 1 team score. Each player must have 6 drives (counting par 3s). See Scramble Game Rules under More Info for details. Handicap = 35% of low handicap + 15% of high handicap. |
2 Person Stableford | 2 Person Team Pops | 1 best ball on each hole. Use modified Stableford scoring with points on each hole based on the NET score: net double bogey or worse = 0, bogey = 2, par = 3, birdie = 5, eagle = 8, albatross = 11. Pick up your ball when your score will be net double bogey or higher - score net double bogey. |
2 Person Team | 2 Person Team Full Handicap | Total score of both players |
4 Clubs | Individual Full Handicap | Players use only four clubs (including putter). Recommend removing other clubs from bag to prevent confusion or mistakes. Scores cannot be posted. |
6 6 6 | 2 Person Team Team Handicap | Holes 1-6 are 2 Person Best Ball (net). Holes 7-12 are Alternate Shot. Players alternate tee shots (the same player tees off on #7, 9, 11) and continue alternating shots to complete the hole (handicap based on 1/2 of combined handicap). Holes 13-18 are 2 Person Scramble (handicap based on 35% of low handicap + 15% of high handicap). |
9 Best 2x3, 5x4, 2x5 | Individual Pops | 2 best net scores on par 3s 5 best net scores on par 4s 2 best net scores on par 5s |
Back 9 | Individual Pops | Total score on back 9 |
Best 2 of 4 Balls | 4 Person Team Pops | 2 best net balls on each hole. You may pick up your ball once the result of a hole has already been decided (i.e., you can't change your team score) - score your most likely score followed by X. |
Best 2 of 4 Balls - Open Tee Box | 4 Person Team Pops | 2 best net balls on each hole. Each player may play from one of the six tee sets, including combo tees. If you are not playing your regular tees, mark the tees played on the scorecard. You may pick up your ball once the result of a hole has already been decided (i.e., you can't change your team score) - score your most likely score followed by X. |
Best 3 of 4 Balls | 4 Person Team Pops | 3 best net balls on each hole. You may pick up your ball once the result of a hole has already been decided (i.e., you can't change your team score) - score your most likely score followed by X. |
Best Ball 2-3 | 4 Person Team Pops | 2 best net balls on odd holes, 3 best balls on even holes. You may pick up your ball once the result of a hole has already been decided (i.e., you can't change your team score) - score your most likely score followed by X. |
Best Ball 2X5, 3X4, 4X3 | 4 Person Team Pops | 2 best net balls on par 5s 3 best balls on par 4s all 4 balls on par 3s You may pick up your ball once the result of a hole has already been decided (i.e., you can't change your team score) - score your most likely score followed by X. |
Best Ball 3-2 | 4 Person Team Pops | 3 best net balls on odd holes, 2 best balls on even holes.
You may pick up your ball once the result of a hole has already been decided (i.e., you can't change your team score) - score your most likely score followed by X. |
Best Ball 1-2-3-4 | 4 Person Team Pops | 1 best net ball on hole 1, two best on 2, three on 3, all four on hole 4, then repeat (one on #5, etc.). You may pick up your ball once the result of a hole has already been decided (i.e., you can't change your team score) - score your most likely score followed by X. |
Best Ball 1x5, 2x4, 3x3 | 4 Person Team Pops | 1 best net ball on par 5s 2 best balls on par 4s 3 best balls on par 3s You may pick up your ball once the result of a hole has already been decided (i.e., you can't change your team score) - score your most likely score followed by X. |
Best Ball 1x6, 2x6, 3x6 | 4 Person Team Pops | 1 best net ball on holes 1-6 2 best balls on holes 7-12 3 best balls on holes 13-18 You may pick up your ball once the result of a hole has already been decided (i.e., you can't change your team score) - score your most likely score followed by X. |
Black Tees | Individual Full Handicap | Play from the Black tees. Members playing from other tees are welcome but not eligible for the weekly game. |
Blue or Gold Tees | Individual Full Handicap | Play all holes from one tee box, either blue or gold. Mark the tees played on the scorecard. Each tee box will be scored as a separate tournament. |
Blue Tees | Individual Full Handicap | Play from the Blue tees. Members playing from other tees are welcome but not eligible for the weekly game. |
Blue-White Combo Tees | Individual Full Handicap | Play from the Blue/White Combo tees |
Boston Tee Party | Individual Full Handicap | Play hole 1 from the Gold tees, #2 from the White tees, #3 from the Blue tees, #4 from the Black tees, then repeat (#5 from Gold tees, etc.). Handicap based on White tees. Scores cannot be posted. |
Club Championship | Individual Full Handicap | Regular Stroke Play. Club Champion will be cumulative low gross score.
Fully flighted. |
Combo Tees | Individual Full Handicap | Gold tee players play the White/Gold combo.
White, blue and black tee players play the Blue/White combo. |
Easiest 9 Holes | Individual Half Handicap | Game holes have handicaps 10-18.
For Men #3,4,5,6,10,11,14,15,16.
For Women #3,4,6,8,10,11,13,15,17. |
Eclectic | Individual Full Handicap | Three week personal best ball. You may pick up your ball once you cannot improve on your score from a prior week - score your most likely score followed by X. A numerical score is required for every hole played, as scores will be posted. |
Even Holes | Individual Half Handicap | Total score of even numbered holes |
Flip Flop | Individual Full Handicap | Play the back 9 first |
Florida Scramble | 4 Person Team Team Handicap | When a player's ball is selected, that player does not play the following shot. All players tee off on each hole. Each player must have 3 drives (counting par 3s). For a threesome or twosome, all players play each shot. No extra ball for a missing player. Handicap = 25% of A player + 20% of B player + 15% of C player + 10% of D player. For a threesome, handicap = 30% of A player + 25% of B player + 15% of C player. For a twosome, handicap = 35% of A player + 15% of B player. |
Free Throw | Individual Full Handicap | One non-counting throw of the ball per hole.
Measure closest to the pin before throw. |
Front 9 | Individual Pops | Total score on front 9 |
Gold Tees | Individual Full Handicap | Play from the Gold tees |
Gold Tees - Best 3 of 4 Balls | 4 Person Team Pops | Play from the Gold tees. 3 best net balls on each hole. You may pick up your ball once the result of a hole has already been decided (i.e., you can't change your team score) - score your most likely score followed by X. |
Gold Tees - Best Ball 1-2-3-4 | 4 Person Team Pops | Play from the Gold tees. 1 best net ball on hole 1, two best on 2, three on 3, all four on hole 4, then repeat (one on #5, etc.). You may pick up your ball once the result of a hole has already been decided (i.e., you can't change your team score) - score your most likely score followed by X. |
Hardest 9 Holes | Individual Half Handicap | Game holes have handicaps 1-9.
For Men holes #1,2,7,8,9,12,13,17,18.
For Women holes #1,2,5,7,9,12,14,16,18. |
Irish Stableford | 4 Person Team Pops | 2 best balls on holes 1-6 3 best balls on holes 7-12 all 4 balls on holes 13-18 Use modified Stableford scoring with points on each hole based on the NET score: net double bogey or worse = 0, bogey = 2, par = 3, birdie = 5, eagle = 8, albatross = 11. Pick up your ball when your score will be net double bogey or higher - score net double bogey. |
Match Play | | |
Mini Nassau | Individual Full Handicap | Score front 9 and back 9 as separate tournaments. For odd-numbered handicaps the front 9 gets the extra stroke. |
Modified Stableford | Individual Pops | Score points on each hole based on the NET score: net double bogey or worse = 0, bogey = 2, par = 3, birdie = 5, eagle = 8, albatross = 11. Pick up your ball when your score will be net double bogey or higher - score net double bogey. |
Odd Holes | Individual Half Handicap | Total score of odd numbered holes |
ONES | Individual Half Handicap | Count scores on holes starting with the letters O,N,E,S (1,6,7,8,9,11,16,17,18) |
Open Tee Box | Individual Full Handicap | Play from one of the six tee sets, including combo tees. If you are not playing your regular tees, mark the tees played on the scorecard. Note: men playing from tees forward of the white tees are not eligible to win low gross. Please keep up with the group in front of you. |
Pinehurst Alternate Shot | 2 Person Team Team Handicap | Both players hit tee shots. Switch balls for second shots. Choose best ball and alternate shots to hole (if player A’s ball is chosen, player B must hit third shot). You may use your own ball - play from within six inches of the spot of the previous ball. Handicap = 60% of low handicap + 40% of high handicap. |
Red Dot + 1 | 4 Person Team Pops | Score Red Dot player plus best net ball of the other 3 players. Make out lineup on scorecard before start of play – the red dot player is player 1 on hole 1, player 2 on hole 2, player 3 on hole 3, player 4 on hole 4, then repeat (player 1 on #5 etc.). You may pick up your ball once the result of a hole has already been decided (i.e., you can't change your team score) - score your most likely score followed by X. |
Red, White & Blue | Individual Full Handicap | Play hole 1 from the Blue tees, #2 from the Gold tees, #3 from the White tees, then repeat (#4 from Blue tees, etc.). Handicap based on White tees. Scores cannot be posted. |
Reverse Waltz | 4 Person Team Pops | 3 best net balls on hole 1, 2 best balls on hole 2, 1 best ball on hole 3, then repeat (3 best balls on #4, etc.). You may pick up your ball once the result of a hole has already been decided (i.e., you can't change your team score) - score your most likely score followed by X. |
Scramble | 4 Person Team Team Handicap | For each shot, pick one ball to play from for the next shot. All players hit from the same spot until the hole is completed. Each player must have 3 drives (counting par 3s). No extra ball for a missing player. Record 1 team score. See Scramble Game Rules under More Info for details. Handicap = 25% of A player + 20% of B player + 15% of C player + 10% of D player. For a threesome, handicap = 30% of A player + 25% of B player + 15% of C player. For a twosome, handicap = 35% of A player + 15% of B player. |
Stableford | Individual Pops | Score points on each hole based on the NET score: net double bogey or worse = 0, bogey = 1, par = 3, birdie = 5, eagle = 7, albatross = 9. Pick up your ball when your score will be net double bogey or higher - score net double bogey. |
Strike 3 | Individual Pops | Drop three worst NET scores - one par 3, one par 4, and one par 5 (count 15 remaining net scores) |
Strike 3 - Open Tee Box | Individual Pops | Drop three worst NET scores - one par 3, one par 4, and one par 5 (count 15 remaining net scores). Play from one of the six tee sets, including combo tees. If you are not playing your regular tees, mark the tees played on the scorecard. Note: men playing from tees forward of the white tees are not eligible to win low gross. |
Stroke Play | Individual Full Handicap | Play your regular tee box. Note: every hole must be holed out. |
Sweeps | Full Handicap | Two Games in One! One game is individual stroke play and the other is a 2-person best ball with a blind draw partner. |
Team Shamble | 4 Person Team Pops | Score 2 best net balls. All players tee off. Use best drive and then play your own ball for the rest of the hole. Each player must have 3 drives (counting par 3s). For a threesome or twosome, no extra drive for a missing player. You may pick up your ball once the result of a hole has already been decided (i.e., you can't change your team score) - score your most likely score followed by X. |
Tee It Back | Individual Full Handicap | Gold tee players play the White tees.
White, blue and black tee players play the Blue tees. |
Texas 2-Step | 4 Person Team Pops | 1 best net ball on odd holes, 2 best balls on even holes. You may pick up your ball once the result of a hole has already been decided (i.e., you can't change your team score) - score your most likely score followed by X. |
Three Blind Mice | Individual 5/6 Handicap | At end of play three holes will be drawn by the club to be removed from all scorecards |
Ts & Fs | Individual Half Handicap | Count scores on holes starting with the letters T or F - #2,3,4,5,10,12,13,14,15 |
U Pick Em | Individual Full Handicap | Play 4 holes from Gold tees
5 holes from White tees
5 holes from Blue tees
4 holes from Black tees
Handicap based on White tees. Scores cannot be posted. |
Waltz | 4 Person Team Pops | 1 best net ball on hole 1, 2 best balls on hole 2, 3 best balls on hole 3, then repeat (1 best ball on #4, etc.). You may pick up your ball once the result of a hole has already been decided (i.e., you can't change your team score) - score your most likely score followed by X. |
White Tees | Individual Full Handicap | Play from the White tees |
White-Gold Combo Tees | Individual Full Handicap | Play from the White/Gold Combo tees |